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Game Design

This is the demo I produced in order to pitch my game project 'Scavenger' to my course at the University of South Wales.

I directed a game project at the University of South Wales for my final year. The project is called Scavenger. As well as directing, my responsibilities included all the engine scripting and implemetation. Along side this, I modelled, textured and rigged two characters and also modelled some props and environment assets.

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Click here to go to the development blog.

This is the final product we produced by the end of out final year at the University of South Wales

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